2024年3月28日 星期四

03/28 Keyboard and Mouse

 1.期中考題:jsyeh.org/gl


2.新增專案GLUTweek06-0_sample

找宣告、函示

"""宣告

const GLfloat light_ambient[]  = { 0.0f, 0.0f, 0.0f, 1.0f };

const GLfloat light_diffuse[]  = { 1.0f, 1.0f, 1.0f, 1.0f };

const GLfloat light_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f };

const GLfloat light_position[] = { 2.0f, 5.0f, 5.0f, 0.0f };


const GLfloat mat_ambient[]    = { 0.7f, 0.7f, 0.7f, 1.0f };

const GLfloat mat_diffuse[]    = { 0.8f, 0.8f, 0.8f, 1.0f };

const GLfloat mat_specular[]   = { 1.0f, 1.0f, 1.0f, 1.0f };

const GLfloat high_shininess[] = { 100.0f };

"""

"""函示

glEnable(GL_DEPTH_TEST);

    glDepthFunc(GL_LESS);


    glEnable(GL_LIGHT0);

    glEnable(GL_NORMALIZE);

    glEnable(GL_COLOR_MATERIAL);

    glEnable(GL_LIGHTING);


    glLightfv(GL_LIGHT0, GL_AMBIENT,  light_ambient);

    glLightfv(GL_LIGHT0, GL_DIFFUSE,  light_diffuse);

    glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);

    glLightfv(GL_LIGHT0, GL_POSITION, light_position);


    glMaterialfv(GL_FRONT, GL_AMBIENT,   mat_ambient);

    glMaterialfv(GL_FRONT, GL_DIFFUSE,   mat_diffuse);

    glMaterialfv(GL_FRONT, GL_SPECULAR,  mat_specular);

    glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess);

"""

3.week06-1_lighting

新增專案GLUT貼上11行程式碼

""

#include<GL/glut.h>

void display()

{

    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);

    glutSolidTeapot(0.3);

    glutSwapBuffers();

}

//這裡放打光的8行宣告

int main(int argc,char*argv[])

{

    glutInit(&argc,argv);

    glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);

    glutCreateWindow("week02_color_teapot");

    glutDisplayFunc(display);

    //這裡放打光的12+2行程式

    glutMainLoop();

}

""

執行時是背光要改光線位置

改const GLfloat light_position[] = { 2.0f, 5.0f, 5.0f, 0.0f };=>const GLfloat light_position[] = { 2.0f, 5.0f, -5.0f, 0.0f };

改const GLfloat light_diffuse[]  = { 1.0f, 1.0f, 1.0f, 1.0f };=>const GLfloat light_diffuse[]  = { 1.0f, 1.0f, 0.0f, 1.0f };
4.https://jsyeh.org/3dcg10/下載soure data win32

開Light Material

5.week06-2_lighting_glNormal3f

新增專案GLUT貼上week06-1_lighting,加上四邊形

6.week06-3_glm_obj_model

新增專案GLUT,貼上11行,從soure.zip有3個程式檔transformation.c glm.h glm.c解壓縮

在專案設定把glm.h放到桌面\week06-3_glm_obj_model,把glm.c放到\week06-3_glm_obj_model,改檔名glm.cpp,在專案里案右鍵Add Files,加入glm.cpp,把data放到freeglut的bin

7.老師示範week06-4

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