week17
##week17-0
float teapotX=0, teapotY=0;///第3-4週教的技巧
void motion(int x,int y){
if(1){
teapotX += (x - oldX)/150.0;
teapotY -= (y - oldY)/150.0;
}
else{
angle[angleID]+=y-oldY;
}
oldX = x;
oldY = y;
glutPostRedisplay();
}
printf("glTranslatef(%.3f, %.3f, 0);\n",teapotX,teapotY);
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