把上週的10-1拿來用
貼上考試用的
glPushMatrix();
glTranslatef();
glRotatef();
glTranslatef();
glPopMatrix();
week11-2_obj_gundam_opencv_texture_lighting
匯入gundam.obj進去maya
留下左右手
export all
存成obj檔
改程式GLMmodel * pmodel = NULL;
再做修改void drawmodel(){...}複製2段程式drawleft_hand()和drawright_hand
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