1.安裝freeglut,把lib\libfreeglut.a複製成libglut32.a
2.開一個新專案,命名為"week11-1_TRT_anain"
3.把上週week20-1_glutWireCube_myBodt_myArm程式貼來用
4.要用剛剛教的"小考T-R-T轉動",來做修改
5.開一個新專案,命名為"week11-2_obj_gundam_opencv_texture_lighting"
6.安裝OpenCV2.1小心!Add PATH,用預設目錄
7.重開CodeBlocks,Setting-Compiler裡要改3個地方
8.接下來,再把GitHub的程式倉庫下載下來
9.week09-1_glm_gundam_opencv_texture_lighting拿來用,複製成week11-2_obj_gundam_opencv_texture_lighting
10.Maya切割,匯出OBJ
11.要有Autodesk的帳號,註冊Maya教育版,寄學生證認證,就可以了
12.繼續修改week11-2_obj_gundam_opencv_texture_lighting
13.把剛剛的handA.obj handA.mtl handB.odj handB.mtl放到data目錄
14.改程式GLMmodel *pmodel=NULL;改成
15.再做修改void drawmodel(){...}複製2段程式
沒有留言:
張貼留言