# week11
## week11-0_sample
0.下載 freeglut 至桌面, 並解壓縮, 更改 lib 中的檔名
1. File-New-project, GLUT專案, week11-0_sample
## week11-1_TRT_again
1. File-New-project, GLUT專案, week11-1_TRT_again
2. 貼上 week10-1_glutWireCube_myBody_myArm
3. 把「T-R-T轉動」程式碼拿來改
```cpp
glPushMatrix();
glTranslatef(, , );
glRotatef(, , , );
glTranslatef(, , );
myArm();
glPopMatrix();
```
## week11-2_obj_gundam_opencv_texture_lighting
0. 安裝 OpenCV
1. 重開 CodeBlocks, 改Setting - Compiler
2. 把 GitHub 的程式倉庫下載下來,把 week08-3_glm_gundam_opencv_texture_lighting拿來用
-下載方法: GitHub - green Code button - Download ZIP
## Maya 切割、匯出OBJ
- handa.obj + handa.mtl
- handb.obj + handb.mtl
## 繼續修改 week11-2_obj_gundam_opencv_texture_lighting
1. 把剛剛的 handa.obj handa.mtl handb.obj handb.mtl 放到 data 目錄
2. 改程式 GLModel * pmodel = NULL; 改成
```cpp
GLModel * pmodel = NULL;
GLModel * handa = NULL;
GLModel * handb = NULL;
```


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