1. new file week11-1_TRT_again
copy last week10-1
add TRT in BODY and ARM
2.add float and angle and glutIdleFunc(display);3.opencv and set compiler
C:\OpenCV2.1\include
C:\OpenCV2.1\lib
cv210 cxcore210 highgui210
reopen codeblocks
4.copy week09-1 rename 11-2
5.open Maya
import gundam
left right arm
export all obj
6.add GLMGLMmodel * handA = NULL;
GLMmodel * handB = NULL;
GLMmodel * pmodel = NULL;
void drawhandA(void)
{
if (!handA) {
handA = glmReadOBJ("data/handA.obj");
if (!handA) exit(0);
glmUnitize(handA);
glmFacetNormals(handA);
glmVertexNormals(handA, 90.0);
}
glmDraw(handA, GLM_SMOOTH | GLM_TEXTURE);
}
7.add cube
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