貼上10行程式碼
void mouse(int button , int state, int x,int y)
{
printf("Hello Mouse!\n");
}
glutMouseFunc(mouse)
glutDisplatFunc(display)
#include <GL/glut.h>
#include <stdio.h>
void mouse(int button , int state, int x,int y)
{
printf("Hello Mouse!\n");
}
void display(){
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week02_color_teapot");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
點擊茶壺會印出hello mouse printf("%d %d %d %d\n",button,state,x,y);if(state==GLUT_DOWN) printf("glVertex2f(%d %d);\n",x,y); 印出座標
隨便點幾個點複製貼上
#include <GL/glut.h>
#include <stdio.h>
void mouse(int button , int state, int x,int y){
///printf("Hello Mouse!\n");
///printf("%d %d %d %d\n",button,state,x,y);
if(state==GLUT_DOWN) printf("glVertex2f((%d-150)/150.0,-(%d-150)/150.0);\n",x,y);
}
void display(){
glColor3f(1,1,1);
glBegin(GL_POLYGON);
glVertex2f((82-150)/150.0,-(108-150)/150.0);
glVertex2f((132-150)/150.0,-(183-150)/150.0);
glVertex2f((184-150)/150.0,-(198-150)/150.0);
glVertex2f((221-150)/150.0,-(181-150)/150.0);
glVertex2f((224-150)/150.0,-(105-150)/150.0);
glVertex2f((198-150)/150.0,-(85-150)/150.0);
glVertex2f((118-150)/150.0,-(75-150)/150.0);
glVertex2f((68-150)/150.0,-(96-150)/150.0);
glVertex2f((54-150)/150.0,-(108-150)/150.0);
glEnd();
glColor3f(1,1,0);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[]){
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week02_color_teapot");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
開新檔案貼上今天程式碼
#include <GL/glut.h>
#include <stdio.h>
float teapotX=0,teapotY=0;
void mouse(int button , int state, int x,int y){
teapotX = (x-150)/150.0;
teapotY = -(y-150)/150.0;
}
void display(){
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX,teapotY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
int main(int argc, char *argv[]){
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week02_color_teapot");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
點可讓茶壺移動
開新檔案複製貼上增加float angle=0;glRotatedf(angle,0,0,1);///對z軸轉動#include <GL/glut.h> #include <stdio.h> float teapotX=0,teapotY=0; float angle=0; void mouse(int button , int state, int x,int y){ teapotX = (x-150)/150.0; teapotY = -(y-150)/150.0; } void display(){ glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glPushMatrix(); ///glTranslatef(teapotX,teapotY,0); glRotatef(angle,0,0,1); glutSolidTeapot(0.3); glPopMatrix(); glutSwapBuffers(); } void motion(int x,int y){ angle = x; display(); } int main(int argc, char *argv[]){ glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_DEPTH); glutCreateWindow("week02_color_teapot"); glutDisplayFunc(display); glutMouseFunc(mouse); glutMotionFunc(motion); glutMainLoop(); } 茶壺轉動開新專案貼上程式碼
#include <GL/glut.h>
#include <stdio.h>
float teapotX=0,teapotY=0;
float angle=0;
void mouse(int button , int state, int x,int y){
teapotX = (x-150)/150.0;
teapotY = -(y-150)/150.0;
}
void display(){
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
///glTranslatef(teapotX,teapotY,0);
glRotatef(angle,0,0,1);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y){
angle = x;
display();
}
void keyboard(unsigned char key,int x,int y){
if(key=='e') method = 1;///轉動
if(key=='w') method = 2;///移動
}
int main(int argc, char *argv[]){
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week02_color_teapot");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMotionFunc(motion);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
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